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Blank hex map s
Blank hex map s







blank hex map s

Under standard rules the mapsheet is also referred to as a unit of distance with the range of artillery pieces being originally expressed in terms of the number of mapsheets (or "boards") a given unit could fire. The back was a blank hex board in earlier editions such blank playing fields are not considered tournament-legal maps though. As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. On a standard mapsheet the hex size as originally printed is approximately 1.25 inches and depicts terrain 30 meters (roughly 100 feet) across. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. 7.2 BattleTech: A Game of Armored Combat.6.7 And Hell Followed With Him Worldwide Event 2020.6.2 Map Pack Worldwide Event 2018 Terrain Set.3.2 Solaris VII: The Reaches Sourcebook.3.1 Solaris VII: The Game World Boxed Set.









Blank hex map s